This week, we’ve made great progress on our development robots. With Alpha bot fully wired, our electrical team has begun to wire Bravo bot, our second development robot. Our design has an intake that pivots out of our robot to pick up game pieces, and feeds them into a hopper which stores them and feeds them into the shooter, which can shoot multiple game pieces at a time anywhere on the field. Finally, our robot has an elevator with a hook, allowing it to climb onto the side rungs of this year’s tower. Next, we’ll finish the electrical work and hand the robot off to programming for testing and refinement. At the same time, the CAD team is hard at work creating the final design for Nausicaa, our final robot which we will take to competitions. Everyone has contributed their skills and effort, and the excitement is building as we bring Nausicaa closer to completion!
Kicking off week two, the BreakerBots fully assembled our Alpha drive train, handing it over to programming. Ready to begin the assembly of the Bravo chassis, the mechanical team prepared new swerve drives and motors, and ended off with attaching the bellypan and crossbars. Other mechanical members began to assemble our first climber which will be attached to the Bravo chassis, made up of a single stage elevator and a hook. We also successfully built a few field pieces, including the hub, the trench, and the bump. In addition to that, our coach has begun to train members on driving the robot, preparing them for our upcoming competitions. Be sure to come back for the week 3 recap!
During Week 1, the BreakerBots worked on CAD and prototypes for their 2026 robot. The team prototyped many different designs for the fuel intake, and the shooter, and are working on finalizing design decisions for these tasks. The CAD team started making models of these mechanisms as well as a master sketch of our final robot, and our mechanical team assembled the robot’s chassis and wired it. Finally, on January 17th, BreakerBots participated in the 2026 Chartwell Review with other local teams. Now, our software team will start programming the drive train, and the team will continue refining prototypes for our new robot.
This year’s game event, Rebuilt, started off with a
blast revealing a new
game,
new challenges, and new robot opportunities, and we are eager to step up to the challenge!
This fall, we gained many new members, bringing our total to over 20 teammates,
all of whom are excited to get the build season started.
With a new game comes new rules, designs, and ideas, so our first
task
was to become familiar
with the rules.
In short, our robot must pick up balls, shoot those balls into our alliance hub,
and be able to climb onto a tower with
3 levels of height. Once we understood the game, we came up with designs,
strategies, and concepts to help us create the
most optimal robot to achieve these tasks.
After kickoff day, we will have 9 weeks before heading off to the
San Francisco District Event to face
off against many competitive teams.
Be sure to come back next week for the BreakerBots Week 1 Recap!